For this project you will use Rhino to generate a 3D model of a sculpture that you will then convert into 2D geometry that you can laser cut and/or draw and cut on the plotter. You will use at least two different material in your sculpture. One will be rigid, like plywood or acrylic, to give structure to the object and define planes. The other will be pliable, like paper or cloth to form curved surfaces. 

When creating your 3D geometry in Rhino, you will use techniques learn in class and via the tutorials. You will create 3D volumes from 2D using extrude, loft, revolve, sweep, and more. Once you have your 3D form, you will “unroll” this shape into 2D shapes that can be cut out of flat materials. Be mindful of the fact that even pliable materials that can bend and roll can generally only do so along one axis; you can roll a piece of paper into a cylinder, but not a sphere. Once you have your object converted into 2D geometry define any folds with score line you can etch into your material or with dashed lines. Add  tabs, slots, joints, and other elements to enable you to join these physical materials together. Do not just wrap your sculpture in tape or blob hot glue to hold it together. Proper execution and attention to craft must persist throughout the all phases of the project. Thoughtful execution on one phase will set the stage for success in the next. Testing your joinery design will be important. 

Prepare your files for the laser cutter and plotter as demonstrated in class and in the dFab learning resources. Run test cuts to determine the appropriate setting for the laser cutter. Use of the plotter from drawing and cutting is optional, but encouragesd. Seek guidance from your instructor and the dFab staff as you are using these tools for the first time and when needed throughout the project.

Once you have your sculpture modeled, cut, and assembled, document the work with a quality photograph of the sculpture, free of distractions in the photo. Upload the photo and your Rhino file(s) here.